My texturing nightmare: errors with UV maps between Blender and Substance Painter - Materials and Textures - Blender Artists Community
uv - Mesh to Substance painter Scale/repeating tiles issue when painting - Blender Stack Exchange
RonanMahonArt on Twitter: "Nice, you can now reimport your mesh in Substance Painter with one button, no more jumping through project settings https://t.co/7GoFqtJAob" / Twitter
Why are my meshes transforms all messed up in my FBX exports? | Foundry Community
texturing - multiple texture sets when exported to substance - Blender Stack Exchange
How to import substance painter to UE? - Rendering - Epic Developer Community Forums
3D model community • 3D modeling forum • 3D printing forum - 3D Coat
Subs Painter - Mesh having dark areas when Importing, baked normal comes out black. — polycount
Lubos on Twitter: "Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file. https://t.co/VVRp894yHp" / Twitter
From Blender to Unreal Engine 4 – Workflow and Project Set up | Variable 63
Substance Painter - How to Update Models AFTER You Textured It! - YouTube
Substance Painter 2] Reimport mesh! - YouTube
Edited the UV Map of a mesh, and after reimporting and rebaking, the mesh is really wonky... happens on a fresh project import too. Any ideas? Edited on Left, Old on Right. :
Modding (very advanced) - Official Shadowrun Wiki
Eight tips for faster work in Unreal Engine 4 - Evermotion
BUG?] Mesh UV mapping does not update properly not exporting correctly? - Rhino for Windows - McNeel Forum
Substance Painter - AO baking errors from reimported normal map — polycount